Progress update – 05/11/2013

Time for an update. I’m sorry that it took a bit longer, but I decided to fix bugs in csxtool before it.

So, here’s the report on YNS:

  • Sora8288/8288 (100.00%)
  • Nao1445/7311 (19.76%)
  • Akira: 4020/8794 (45.71%)
  • Kazuha6634/6634 (100.00%)
  • Motoka: 1432/6261 (22.87%)
  • Common route2096/2096 (100.00%)

Total: 23915/39384 (60.72%) done.

I apologize for the mistake in post one month ago. We’re not at 67% yet, it was just a bug in csxtool that failed to count total number of lines. csxtool is a tool that I made that’s converting scenario text to csx file and backwards. We’ll get to 67% eventually.

In last month bekyuubi has done some progress on Akira’s route, the rest is stalled for now, as there are no translators for them. I probably won’t have much time myself to translate in next few weeks, so I can’t promise any progress on other routes. I will try to find translators, though.

If you’re comparing posts to each other, you can see that there are 4 new lines: 2 in Sora’s route (already translated) and 2 in Motoka’s route. Currently, there shouldn’t be a single untranslated line in Kazuha’s and Sora’s routes. If you happen to see such an untranslated line in the newest patch, please contact me and I’ll take care of it.

If you want to grab the newest patch, you can visit our IRC channel as always.

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Update

Well, I feel like posting an update because well…I’ve got nothing else to do!

Well, I ordered the Haruka na Sora First Press Edition off of Amazon.co.jp. Which is pretty cool. You can bet that I’ll be posting pictures like I did for the last one…which was disappointing. Very disappointing.

Anyway, the update: (For some odd reason, my numbers seem different than the previous post…  If someone could tell me why they’re different, that’d be awesome)

  • Sora: 8286/8286 (100.00%)
  • Nao: 1445/7311 (15.66%)
  • Akira: 3802/8794 (43.23%)
  • Kazuha: 6634/6634 (100.00%) [Currently in editing, probably 7/8 done]
  • Motoka: 1429/6259 (22.83%)
  • Common route: 2096/2096 (100.00%)

Total: 23691/39380 (60.16%).

Pretty good, if you ask me! Just needs more Akira! Speaking of Akira, bqb has joined us, and he’s doing a great job! We’ve gotten almost an additional 400 lines in Akira thanks to him!

Edit: The numbers were screwed up. Now they’re okay. Sorry for misinformation. — Xilexio

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Progress update – 03/24/2013

Time for an update. As for Yosuga no Sora:

  • Sora: 8286/8286 (100.00%)
  • Nao: 1445/7311 (19.76%)
  • Akira: 3440/8794 (39.12%)
  • Kazuha: 6634/6634 (100.00%)
  • Motoka: 1430/6259 (22.85%)
  • Common route: 2096/2096 (100.00%)

Total: 23331/39380 (59.24%).

There wasn’t really any bigger progress this month. Sorry about that, I’ll try to improve it. Because of load of work at university, Nao’s translator had to leave us. Shi0n had some trouble, essentially losing all progress on Akira’s route he’s done. So, for now, YNS team consists of:

  • Cafe who is slowly translating Motoka’s route,
  • Xilexio (me), who’s got back to Akira’s route and is TLC’ing Zky’s stuff slowly, then back to translating Akira’s route,
  • Shi0n, who supposedly TLC’ing Kazuha’s route.

I expect progress to be slow for a while, until I get someone fast, who’s willing to work on YNS.

As for Haruka na Sora, Hecrapan, who’s absent for a while, asked me to make a progress report. So, here it is:

  • Sora: 625/5535 (11.29%)
  • Yahiro: 0/4197 (0.00%)
  • Kozue: 1031/4944 (20.85%)
  • Countdown route (with some kind of ranking): 17/341 (4.99%)
  • Karaoke route: 0/365 (0.00%)
  • Akira’s introduction: 0/100 (0.00%)
  • Nao’s introduction: 0/111 (0.00%)
  • Sora’s introduction: 117/117 (100.00%)
  • Kazuha’s introduction: 0/120 (0.00%)
  • Motoka’s introduction: 0/100 (0.00%)
  • Kozue’s introduction: 0/158 (0.00%)

Total: 1790/16088 (11.13%).

As you can see, there’s a lot of very small side routes in HNS. I put them here just for the sake of completeness.

Now, let’s make the patch thing clear: we’re making fresh patches from time to time (usually together with progress updates such as this one). You can get the link to get them on our IRC channel - #xilexio@irc.rizon.net. You don’t even need IRC client, just click the link to open it through web-based IRC client. Sorry for doing it in such a roundabout way, but it’s to protect this blog. Also, please don’t share links to patches outside. Instead, point to the IRC channel or this site. This is to reduce number of  old patches flowing around the web.

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Yosuga no Sora: In Solitude Where We Are Least Alone Visual Novel First Press Edition

If anyone’s been spending time on a few of the IRC channels I’ve spent time in, mostly #xilexio, you’d have known that I ordered the Yosuga no Sora First Press Edition last week, because I feel bad for working on an illegally obtained copy and distributing a patch for it to the public. Well, here are the contents.

First, the box art:

Image

It’s a box with a similar shape to a laptop computer, where the box has a spine so that the top connects to the bottom when it’s close, and remains attached to the bottom when it is opened. All the Japanese Visual Novels I own have this format, so it’s nothing new, but it’s worth pointing out.

Secondly, is the game, of course:

Image

This is obviously the main component in the Visual Novel First Press Edition, because it’s the Visual Novel itself.

Third is the User Manual, the Instruction Manual if you will.

Image

It has little stamp-sized photos of the characters, kind of like what you see in vacation albums, but it’s nothing as exquisite as what’s in our trjr banner.

And last is the feature exclusive to the Yosuga no Sora First Press Edition, the Amatsume Akira Image CD.

ImageImageImage

It has a few songs sung by the voice actress who played Amatsume Akira, Sakata Kayo. It’s nice to have because I’m an Akira fan, so it makes me happy that there’s no Sora-themed items.

 

 

Overall, I was greatly disappointed at the lack of goodies of this visual novel. I was expecting at least an awesome artbook for the price I paid, but only got an Image CD. It’s quite depressing, really. I made sure to update VNDB to say what the special edition came with, so that some people might not make the same mistake as me.

I heard that the Haruka na Sora First Press Edition Visual Novel comes with Sora’s stuffed rabbit. Perhaps I’ll get that one day in the future. But compared to the previous first press editions of visual novels I’ve obtained, Rewrite and Rewrite Harvest Festa, they were loaded with goodies in comparison to this one.

If you’re a huge Yosuga no Sora fan, I guess go for it, but otherwise, just purchase the regular for a lot cheaper. After all, we must support the developers, and I’m sure nobody here pirated the game, right?

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The New 2/17/2013 patch

All right! Linktriforce007 again, bringing news from the YnS team. Before anyone asks about HnS, I have to say that I have no idea, because I’m not on the staff of that project, seeing as how that is secondary priority compared to Yosuga no Sora. (But I love Kozue as well, so I’m still excited!)

Anyway, thank you for your comments regarding the Kazuha Route. I have finished revising the common route that was covered by using the choices “We’ve Grown Right?” “She’s An Amusing Friend” and “That’s What’s Interesting,” which leads to the Kazuha route.

I also addressed the script issues that were noted in the Kazuha route. I don’t know why it wasn’t translated, but it wasn’t.

Well, the new patch contains my changes so far in the Kazuha route, so not all of it is done, but a little bit of it is.

As usual, to apply the new patch, you have to start a new save file and use the “Skip” feature to progress to where you were before.

As usual, the newest patch is available in the channel topic of our IRC channel #xilexio@rizon.net.

Drop a line in the comments box or at the IRC if you ever come across a script problem like an untranslated line! I hope to catch it before you do, but I can only work so fast!

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2/16/2012 Status Update.

All right, fellow VN readers. First of all, I have some important announcements to make.

A.) I know I made errors in the editing of the common route, and I’m getting around to fixing those. I did it in a text editor the first time around, but now that I’m actually going through the game, I can see much more easily the mistakes I’ve made, and am correcting them ASAP.

B.) The new patch is awesome. Seriously, it is. It removes the Japanese names and puts in English ones. This is why I didn’t touch the game, because I knew I’d get too confused if I didn’t see English. So now that something like that is in, it’s definitely a great patch.

C.) All right, percentage time. We got a new file which auto-calculates percentages, so nobody can say I’m wrong this time because I do it differently. Hmph.

  • Sora: 8286/8286 100%
  • Nao: 1445/7311 19.76%
  • Akira: 3440/8794 39.12%
  • Kazuha: 6634/6634 100%
  • Motoka: 1388/6259 22.18%
  • Common: 2096/2096 100%

Total: 23223/39380 (58.97%)

The new patch will be available on our IRC channel #xilexio@irc.rizon.net.

Edit by Xilexio:

In last month, I finished hacking the CSX file format. If you’re interested, you can find more info and sources of program I made here (new version should be there within few days, currently it only has the old one):

http://vn.i-forge.net/tools/#csx+tool+by+xilexio

What does that mean for you?

  • Translated names (finally)
  • Better word wrapping
  • New text format encourages better translation quality (added our internal tl notes)
  • New text format improves translation speed and accuracy (since we don’t need to run the game now)

I’d also want to tell you about our new member: shi0n. He took Zky’s place in translating Akira’s route. We got into few problems, so his work isn’t displayed in the statistics above and isn’t in the patches we’re distributing. After we’ll sort out those problems, I’ll update Akira’s route TL status.

You can also see that the statistics above differ from the ones before. Percentages are similar, but number of lines is smaller. It’s because now real amount of messages in the game is counted, not just amount of lines in our internal text files with the scenario (which also had some other technical stuff).

Edit by Linktriforce007: I have completed my edits of the common route, and am commencing my work on the Kazuha route. Look forward to it.

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Haruka Na Sora & Monthly update 21/01/13

Hi! So today I finally have some time to make the monthly update, we have made a lot of progress in the last month (recruited several Tl’s, fired a few). But the most important thing we did this month was to finally start translating Haruka Na Sora. Yes you heard right the TRJR team is officially translating Yosuga No Sora “fun” disc.

But before going on with HNS let me announce the progress of YNS.

Sora 8334/8334 100% YAY!

Nao 1383/7378 18.7%

Akira 3473/8860 39.2%

Kazuha 6690/6690 100% YAY!

Motoka 1645/6315 26.0%

Common 2119/2119 100% YAY!

OVERALL 23644/39696 59.5%

PR note

Yes we know there are a LOT of typos and mistakes in the current patch, but please refrain from posting them on the site or sending us mails about it. Linktriforce is currently working on the common route and Sora’s route (I think) so unless its about those 2 please  let them slide for the moment.

Lets go on to staff changes

We have 2 new translators for HNS

xAstarotte will be in charge of  Yahiro’s route. (He will be doing a chn>eng TL)

[Obscure] will be in charge of Sora’s route on HNS. (I cant wait for him to finish translating).

MO JO the current translator of Kozue’s route (the council president) has gone MIA which is part of the reason why this post is late. So we are looking for someone to replace him, we have 2 applicants right now however we are not sure if they are going to work with us in the project yet.

Haruka Na Sora

Sora scenario 937 /5689 16.4%completed

Yahiro scenario 27/4226 0.63%completed

Kozue scenario 682/5483 12.43% completed

Karaoke scenario 0/367 0% completed

YNS character story (NOT including Sora) 0/435 0% completed

Just a little poll.

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